Description
but in rules as well
and culturally authentic nomenclature conventions
cause and effect
The cards explore common dream plots
- 1 rulebook
Take Time Role Playing Games but in rules as wellTake Time is a cooperative game where players either win or lose together. To succeed, you must strategically play 12 cards facedown around a Clock, following specific rules for each Test. You can work together through a series of games to pass all 40 Tests available in the game. Ages 10+2 4 players30 minute play time Contents: 1 rulebook24 cards: 12 Solar cards and 12 Lunar cards1 Clock Hand3 Reminder tokens3 Bonus tokens10 Chapter sleeves each
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